The cell shading and pixelation of the animation harkens back to that retro era. The demo does remain true to the original look of the old console game and the animated series. The full story as well as the game dev commentary can be heard in this " class="general_link" rel="nofollow" target="_blank" > video. Given the company’s recent history of Marvel TV show cancellations off Netflix and the consolidation of its franchise properties, it is unlikely that the House of Mouse would greenlight a Darkwing Duck game unless they saw a benefit in it. More recently, a “credible source” finally advised him that Disney would most likely refuse the project. Sadly, there was little further communication from Capcom on the subject. That demo is now available for download here. The prototype demo was originally created as a pitch to Capcom after the idea was broached with them at last year’s E3.Īccording to Headcannon’s Simon Thomley aka Stealth, a team was formed and a " class="general_link" rel="nofollow" target="_blank" > one-level demo was made. But some people thought that the beaked crusader could still have some life left in his franchise. Originally released by Capcom on the NES in 1992, the game remains a fan favourite and with the 2017 release of The Disney Afternoon Collection, it has been saved from vanishing into obscurity. Gameplay footage of a prototype game made by the makers of Sonic Mania, Headcannon Games, has surfaced and the story of its creation could leave some fans of the caped duck defender wondering what could have been. The cartoon that first took flight in 1991 and gave a whole generation that catchphrase, “I am the terror that flaps in the night!”, could have had a new retro game release once upon a time.
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